Setup the object with the unstruct grid model with the FEA model, and the Markup Model which will receive the highlight parts constructed from the usgModel.
Add a part with the tessellation of the given element as a surface with the given color. The part will use eye lift to not interfere with the usg model.
See example image above for how it will look
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Helper class for highlighting elements
The class makes it easy to highlight an element by adding a tessellation of the element to a markup model, as well as creating a label with the element id/index.